What started as a joke between my wife and me, "Haha wouldn't it be funny if I dropped my players into the setting of Jurassic Park," became much more as I was designing my campaign-
My mission became "How thinly can I disguise my campaign so that it's true to the source material and then how far will my players get through the movie plot without realizing it."
First, some misdirection - . . . Read More >>
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