Monday, August 6, 2018

Session 5


After returning to Sanctum, Krepsis and K’myr go to their shared room with K’myr’s new friend, Belneras. Sometime after going to bed, K’myr is crying in her bed for reasons unknown.

~

As you fall asleep, you all experience a dream. It’s a strange thing, because each of you is aware of each other’s presence, and before you stands a city aflame with a single figure visible.
He seems oddly familiar, in fact, he looks just like Amilcar, but whereas Amilcar is a paladin of Omnis, the great white-horned stag god of all things, this man is a darker version of him. White antlers replaced by black, flaming horns, white armor instead black and cracking.

~

The next morning, K’myr takes the troupe day-drinking for breakfast beers. After happily speaking with the tavern’s owner, a silver-haired halfling who insists his hair used to be orange and demands to be called Orange Lightning, the group is carrying on fairly well, even Krepsis is deep in his cups and being much chattier than normal.

Suddenly, the door to the tavern opens and a haggard-looking Amilcar steps in wearing a tattered gray cloak and overall looking tired.

Pinenut, Krepsis, and Torinn all jump on him with the, “you’re secretly evil,” mentality while all K’myr wants to do is talk to him and ask him questions like, “Are you okay? Have you been travelling? Do you need some help?” however no one at the table lets her talk.

Amilcar tells us that he has just come from Ettein, and the town has been mostly razed to the ground and is surrounded and under siege by an army of the undead. The way he describes it sounds remarkably familiar, and Pinenut uses Minor Illusion to show Amilcar the dark version of himself we all saw in our dream.

Amilcar himself is confused – why is Pinenut showing him this? What a mean thing to do, but K’myr clarifies that everyone had the same dream and all the paladin had described was what they had seen. Down to the little details.

Immediately the paladin is concerned, asking questions to understand if we experienced a vision or possibly something else. While our story doesn’t have the telltale signs of vision or prophecy, Amilcar is certainly still concerned for our wellbeing, and announces that we need to head up there to investigate. He also mentions that we are not the rescue party, just a group being added to the effort, and to watch our backs.

After fighting some skeletons, zombies, and an undead minotaur, the party is making its way through Ettein as people are being evacuated and undead run rampant through the streets. Also, Amilcar himself has chosen to come with us, so we’re being escorted by a level 20 paladin. Not bad, right?

Oh, also there might be a lich of some kind just hanging out somewhere in this town. Fabulous.

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